About

Hello! My name is Braeden Jack Christensen, and I am a Gameplay Developer and QA Specialist located in Utah with a Bachelor's of Science in Games!

I specialize in C# and the Unity Engine, but also love messing with C++ and have dabbled with Unreal Engine.

Here you can see the projects I've worked on, such as the amazingly gorgeous Microscopya, or my team's Capstone project, Sand to Surf.

You'll also see some projects I made to sharpen my skillset and become an even better Gameplay Developer.

When I'm not coding, I'm looking for fun stuff to 3D print or looking for the most interesting indie game to play! Long live the garage developers!

Projects

Click a project icon or link to learn more!


Microscopya

Microscopya is an educational game by Beata Science Art that helps teach about the processes and functions inside of a cell.

I was responsible for implementing a new multitouch input system using Unity's new input system, create a webpage to host the WebGL player for the game on a Wordpress site, develop and communicate

the process to upload new builds via FTP, test and profile the game, and to find and document any bugs found.

Heroic Game Day

Heroic Game Day is an educational online game that seeks to teach life and soft skills in a fun 3D world to help kids become their own super heroes!

I was responsible for Quality Assurance in this game, and used Jira, Google Docs, Google Sheets, and Slack to report bugs in the game.

Project Blackcloud/Cosmos

Project Blackcloud was a Proof of Concept for a game-ified teaching tool that created in the Unity engine.

The game was designed to read from server-hosted XML files and run on webpage via WebGL, and be easily extended later on.

Its objective was to help teach students concepts relating to EMS software such as Epic in the context of an ICU.

I acted as the primary engineer, architect, and tester for this project.

This project was created at Atelier Monarch for EM:RAP This means this project has NO downloads or screenshots available.

Sand To Surf

An image of a desert with a strange, alien geometric shape growing out of the ground

Sand to Surf was the capstone project that was created in the Unreal 4 engine.

My contributions included source code management via git, audio logs, rapid prototyping, some movement controls and mechanics, and creating the base pickup item logic.

My work was mostly done in Unreal Blueprints and git.

Despondency

A lone fairy on a black background

Despondency was an Alternative Games project that addressed the subject matter of depression.

Gameplay involved tasks which would be hampered by the character's own depression, making those tasks harder.

My contributions were source code management, game mechanics prototyping, debugging, and implementation of the 'Wake up' keyboard mash gameplay mechanic.

Heads Will Roll

A cute looking zombie head

Heads Will Roll was, basically, Super Mario meets Angry Birds. You play a zombie who throws his head to solve puzzles and move his body to the goal.

This was a traditional game project, and was made in Unity.

I was the git master, helped implement movement, and also worked on the head having a ghostly projection to show where it would land to help players aim better.

Experiments

Experiments are small, time constricted game mechanics, design, and development experiments to help sharpen problem solving, design and creativity, and "just to see what happens".

Since experiments are never truly completed, they may be glitchy because of the time limit imposed. A writeup is included in the README.md of each experiment, and the completion date.

Click here for experiments

Resume

Core Qualifications

  • Unity, Unreal Engine
  • C#, C++, C, Unreal Blueprints
  • Unreal, Unity
  • Linux, Mac OS, Windows
  • Git, Source Code Management
  • Remote Collaborative Programming, Agile
  • Networking, REST

Education

University of Utah, August 2015 to December 2020

  • Bachelor of Science - Games

Salt Lake Community College

  • Associate of Science - General Studies

Click here to download!


Contact

Email me here!